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Collectible Hunt System
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Objets Second Life

Collectible Hunt System

Version 1.0

✓ Copy ✓ Modify — Transfer

Create a collectible hunt across your Second Life location. Designed for store hunts, estate adventures, event games, roleplay quests and seasonal activities. Supports required and bonus collectibles, individual progress, timer options, respawn behavior and reward events.

FEATURES
• Required and optional bonus collectibles
• Individual player progress
• Configurable timer options
• Collectible respawn behavior
• Reward events for integration with compatible systems

SETUP & COMPATIBILITY
Configure through the supplied Settings notecard or owner menu, depending on the product. Read the included Helper before installation and keep required scripts, notecards and linked components together. Designed for your own compatible object or linked build. Scripts are no-mod; the promotional object design is not included unless explicitly stated. Compatible linked-message events can connect scripts inside the same linked object.

L$ 599

Updates included for all products.